This book can be easily used to add so much more to your Werewolf the Apocalypse games. It details expanded rules missed out in other major Werewolf book. Aside from giving additional rules, it provides useful tips and suggestions for the Storyteller. Additionally to this, it is an extremely interesting read, particularly the section on the minions of the wyrm, which details the Black Spiral Dancers and the Pentex hierarchy and subsidiaries. Details about the weaver, the cities of the World of Darkness and the DNA Corporation's knowledge and goals are detailed as well. Generally, information from other supplements can be found here, if diluted, should you be unable to read the originals themselves. Additionally, the prologue and illustrations are superbly created.
The book itself includes:
-Expanded Renown, Rank, and rites systems.
-Further details of the senses and lifestyles of the wolves and other animal's reactions to their Garou cousins.
-Detailed descriptions of garou society, culture and the lives of the garou form day to day.
-Information on spirits, enemies and antagonists (looking at both the weaver, wyrm and their self-created environments and servants), and the unlikely allies such as the Hengeyokai and Hunters.
-Frequently asked questions.
-Alternative chronicle histories and ideas for variant settings.
-Suggestions and guidelines for crossovers with the other denizens of the World of Darkness.